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NPC Generator

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Advanced [show]


Crampernap Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with white highlights, and long green pants that bunch up around his shoes. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south, but his parents moved at a very young age to the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted, Athletic. Bonds: Adventurer, Immigrant. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Crampernap Miggledy, Male Gnome Ranger 10
Small (3'4") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 86 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 14 (+2)17 (+3)
Skills Arcana +5, Deception +7
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp.


Social Check DCs


Vonana Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this eastern woman wears a grey coat over a white low-cut shirt, and a small hat upon her head. Her moppish black hair is in a traditional bowl cut. Her gray unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Vonana has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Disease, Emotional. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Vonana Thrahak, Female Dwarf Monk 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 70 gp.


Social Check DCs


Delg Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple brown robe with pastel stripes complete with hood and is in decent physical shape. His black hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Delg took refuge in the large cave and found the beat up warhammer and armor he uses now. After a long history of fighting, Delg and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Antagonistic, Mundane. Bonds: Nature. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Delg Goldfinder, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 17 (+3)7 (-2)
Skills History +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Law, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His blonde hair is heavily combed to the left. He has several tiny amber earrings on each ear.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Extrovert. Flaws: Fearful, Insomniac. Bonds: Rich, Military. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Charles Law, Male Human Wizard 11
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 20 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 23000 sp. Malachite (11 gp). Deep blue spinel (500 gp). Emerald (700 gp). Bloodstone (30 gp). Deep blue spinel (500 gp).


Social Check DCs

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