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NPC Generator

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Advanced [show]


Tomph Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is well dressed, constantly wearing a white suit, black shirt, and brown tie. Her golden hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 12 years.

Motivation: She feels threatened by others; and sabotage a competitor

Ideals: Disciplined. Flaws: Fearful. Bonds: Military, Nature, Job. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Tomph Fidget, Female Half-Orc Fighter 3
Medium (4'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 8 (-1)5 (-3) 15 (+2)3 (-4)
Skills Persuasion -2, Religion -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Damaia Fear, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light black in addition to tight pants and is in decent physical shape. She keeps her long brown hair kept up in a rat tail. Her red eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Damaia was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Brewer job and began her own company from there.

Motivation: She feels kind of lost in life; and sabotage a competitor

Ideals: Opinionated. Flaws: Fearful, Depressed. Bonds: Poor, Job, Criminal record. Occupation: Brewer

Voice: French accent

Attributes [hide]

Damaia Fear, Female Tiefling Commoner 7
Medium (5'0") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. Carnelian (80 gp). Tourmaline (160 gp).


Social Check DCs


Hubert Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His eyes are a pleasant blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born in the east, but his parents moved at a very young age to the west. In his 15th year, his parents were killed by a giants raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle

Ideals: Logical. Flaws: Selfish, Depressed. Bonds: Enemies, Immigrant. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Hubert Ofandrus, Male Half-Elf Paladin 4
Medium (5'1") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)19 (+4) 13 (+1)7 (-2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Chrysoberyl (140 gp). Deep green spinel (140 gp). Chalcedony (40 gp). Carnelian (40 gp).


Social Check DCs


Fenriz Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears a tight fitting green shirt and pants. His red hair is smooth and relatively long. His gold eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Fenriz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Fenriz grew up listening to his father's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Family, Adventurer. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Fenriz Sorrow, Male Tiefling Expert 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)18 (+4) 13 (+1)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Terran, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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