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NPC Generator

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Advanced [show]


Soveliss Siannodel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is braided into rings. He has amber eyes and a tan hat with a brown feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Soveliss was born the youngest of three triplets. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Soveliss Siannodel, Male Elf Expert 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)18 (+4) 14 (+2)11 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Three Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she dresses in brown turtlenecks beneath a grey coat with brown slacks. She wears her orange fur up. Her green eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She now owns her own business.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Gifted. Bonds: Immigrant, Job, Rich. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Three Of Spirit, Female Tabaxi Bard 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 15 (+2)7 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 4000 cp.


Social Check DCs


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears blue trousers with tan and green striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: Fonkin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Bonds: Family, Poor, Criminal record. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Fonkin Timbers, Male Gnome Fighter 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 136 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 pp. Deep blue spinel (1200 gp). Malachite (9 gp). Brown-green garnet (110 gp). Azurite (9 gp). Moss agate (9 gp). Smoky quartz (50 gp). Carnelian (50 gp). Jade (110 gp). Jet (110 gp). Brown-green garnet (110 gp). 1 Medium magic item.


Social Check DCs


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears a simple red robe with tan stripes complete with hood. His left leg appears badly burned and disfigured. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich eastern family. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Dondon Goodearth, Male Halfling Warlock 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 20 gp.


Social Check DCs

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