Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tan painted combat armor at almost all times. Her silver hair is cut jaggedly and amateurishly. Her brown eyes dart from person to person to random spaces in the air.

Personality: Mardnab speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Mardnab grew up listening to her father's many stories. She found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Nothing but the best is good enough for her; and she is compelled to act according to her religious beliefs

Ideals: Impeccable. Bonds: Immigrant, Religious, Adventurer. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Mardnab Sympony, Female Gnome Expert 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)6 (-2) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 27000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barkeep. He is physically well-built. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Insomniac. Bonds: Nature, Job, Mentor, Rich. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Everard Kimberley, Male Human Expert 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Mormo Glee, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his green robe and has his lance always slung over his shoulder. He keeps his dark red hair in a flapper bob. His eyes are a pleasant gold.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home; and wants to raise his children well

Ideals: Joker, Fighting, Persistence. Flaws: Addict. Bonds: Guardian. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Mormo Glee, Male Tiefling Expert 9
Medium (6'3") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)19 (+4) 16 (+3)7 (-2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Giant, Druidic, Draconic, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 110000 cp. Amethyst (130 gp). Jade (130 gp).


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy grey pantaloons and a white scarf. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast forest. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Philantrophist, Professionalism. Bonds: Nature, Rich, Slave. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Simon Kendal, Male Human Commoner 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs

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