Nadarr Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a green suit, blue shirt, and yellow tie. He is muscular with a powerful set of arms. His bronze crest is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Nadarr is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Depressed, Shy. Bonds: Rich. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 9000 sp.
Dimble Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered violet stockings. He carries a battered ceremonial dagger and tarnished sai as well. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of western immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 39 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 20 (+5) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Deep green spinel (110 gp). Amethyst (110 gp).
Azaki Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tan cloak and cross-gartered yellow stockings. He has moderate length silver hair. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Azaki was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break
Ideals: Optimist, Persistence, Impeccable. Flaws: Racist. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 8 (-1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Drifting Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely pastel suit with black socks and a vest with buckled shoes, and carries longswords. Her red fur is braided into rings. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Justice, Impeccable. Bonds: Rich. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 62 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6
Possessions: 2000 gp. Red spinel (90 gp). Black opal (700 gp). Rock crystal (20 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

