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NPC Generator

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Advanced [show]


Norkruuth Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His green crest is braided into rings. His gold eyes dart from person to person.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. Norkruuth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Racist, Hedonist, Mundane. Bonds: Nature. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Norkruuth Pyraxtallinost, Male Dragonborn Monk 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Blue quartz (6 gp). Rhodochrosite (6 gp). Rock crystal (70 gp).


Social Check DCs


Uthemar Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear yellow pants and tee shirts. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes and a yellow hat with a black feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Poor, Religious, Nature. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Uthemar Crosis, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)6 (-2) 16 (+3)12 (+1)
Skills Investigation +1, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Roger Middleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up lance and armor he uses now. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Roger Middleton, Male Human Commoner 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 70 pp. Sapphire pendant on gold chain (900 gp).


Social Check DCs


Astar Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Crown-heir does. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Astar was born the youngest of three triplets. He worked as a nervous Crown-heir and found it very stressful. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Selfish, Fearful. Bonds: Job, Family. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Astar Guile, Male Tiefling Ranger 5
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)16 (+3) 10 (+0)16 (+3)
Skills Athletics +1, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Deep blue spinel (500 gp). Rose (30 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item.


Social Check DCs

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