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Azgrom Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with white lining and desert motifs, and a wedding ring on his left hand. His white hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azgrom is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family Through the years after Azgrom was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Azgrom's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: In love, Criminal record. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Azgrom Shipley, Male Half-Orc Aristocrat 8
Medium (6'8") Half-Orc, True Neutral (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)11 (+0) 15 (+2)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 400 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Therai Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with black socks and a vest with buckled shoes. He carries with him a set of sais on his belt, each one with a aquamarine on the hilt. He has styled his brown hair well, parting it to the right. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Therai lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Therai took refuge in the old dungeon and found the beat up sai and armor he uses now. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Guardian, Job, Family, Nature. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Therai Glee, Male Tiefling Paladin 11
Medium (5'6") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 55 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2200 gp. White pearl (60 gp). Chrysoprase (30 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Coral (60 gp). Violet garnet (1400 gp). Sard (30 gp).


Social Check DCs


Roge Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear white tank tops with grey pants. His brown hair is braided into rings. His eyes are likewise amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Roge Fastfoot, Male Halfling Adept 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


Griselda Rayden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She keeps her auburn hair in a pixie cut. Her brown eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. Griselda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Griselda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 7 years.

Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Adventurer, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Griselda Rayden, Female Human Commoner 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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