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NPC Generator

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Advanced [show]


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Three isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. His job bores him to no end. He has decided to make it more interesting.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Adventurer, Criminal record. Occupation: Guard

Voice: French accent

Attributes [hide]

Three On the Water, Male Tabaxi Aristocrat 4
Medium (6'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 46000 sp.


Social Check DCs


Olrok Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, black cloak. His hair is blonde and curly. His gray eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with singing.

History: The child of a Body Guard, who enjoyed hunting, Olrok was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He has worked as a Stableman like his mother before him.

Motivation: To reunite with his old friends; and to be a body guard again

Ideals: Disciplined, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Olrok Bradley, Male Half-Orc Paladin 4
Medium (6'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Arcana +4, Insight +0
Senses Passive Perception 8
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Jeweled anklet (1000 gp). Large well-done wool tapestry (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Makaria Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor, and she perpetually has her warhammer ready. She sports a flattop hair cut. Her red eyes dart from person to person.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Slave, Nature. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Makaria Vice, Female Tiefling Ranger 2
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 13
Languages Common, Giant, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp. 3 Antitoxin.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has a long blonde beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. He has recently gotten a pet goose that steals things from people.

Motivation: He is content; and to end his boredom

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Slave, Criminal record. Occupation: Dyer

Voice: German accent

Attributes [hide]

Ghaliver Wildheart, Male Halfling Barbarian 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 42 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)15 (+2) 19 (+4)13 (+1)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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