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NPC Generator

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Advanced [show]


Shivering Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear pastel clothing when he does not wear armor. He keeps his long beige fur kept up in a rat tail. He has several tiny amethyst earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Shivering lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Shivering managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Family, Criminal record. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Shivering Of Ebony, Male Tabaxi Commoner 7
Medium (5'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 3000 sp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Bharash Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy black pantaloons and a yellow scarf. He keeps his green crest in a flapper bob. He has red eyes.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the east to a Cook, Bharash learned a great deal about his father's area of expertise. He worked as a nervous Cook and found it very stressful. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane. Bonds: Job, Criminal record, Rich. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Bharash Phrahdrandon, Male Dragonborn Wizard 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Performance +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 2000 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Naeris Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west to a Performer, Naeris learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Performer has made it difficult for him to sleep.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Job, Family. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Naeris Iranapha, Male Elf Bard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills Athletics +5, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2600 sp.


Social Check DCs


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Krimmon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Athletic, Disciplined. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Krimmon Greenleaf, Male Halfling Adept 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 12 (+1)8 (-1)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs

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