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NPC Generator

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Advanced [show]


Dariff Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has violet eyes and a grey hat with a violet feather.

Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Dariff Foamtankard, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 9 (-1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 4 Tanglefoot bags.


Social Check DCs


Zepar Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black armored body suit, with a simple yellow line shooting up and back down. He sports a flattop hair cut. He has silver eyes.

Personality: He likes to make people angry or surprised. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Zepar lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Criminal record, Family, Adventurer. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Zepar Virtue, Male Tiefling Rogue 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5

Possessions: 11000 sp. Coral (80 gp). Smoky quartz (20 gp). Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Fulbar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is long and brown with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small forest village. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Sensitive. Bonds: Rich, Nature. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Fulbar High-hill, Male Halfling Warrior 10
Small (3'2") Halfling, Chaotic Good (CR 10)
Armor Class 14
Hit Points 56 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +7, Animal Handling +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +5

Possessions: Jasper (40 gp). Chrysoberyl (60 gp). Golden pearl (60 gp). Brown-green garnet (60 gp). Eye agate (11 gp). Jade (60 gp). Blue sapphire (500 gp).


Social Check DCs


Halimath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His white hair is drawn into a tight pony tail with a clover scrunchie. This green eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Gifted, Artistic. Bonds: Family, In love, Has a crush. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Halimath Qualanthri, Male Elf Expert 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 4 Alchemist’s fire. 2 Tanglefoot bags. 4 Thunderstones.


Social Check DCs

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