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NPC Generator

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Advanced [show]


Gillyd Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears brown leather gloves, a brown jacket, and tight pants. She wears her blonde hair up. She has blue eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Ideals: Joker, Entrepeneur. Bonds: Rich, Job, Religious. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Gillyd Deepdelver, Female Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 13 (+1)5 (-3)
Skills Animal Handling +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Lidda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a red tunic with tan highlights, and long green pants that bunch up around her shoes. Her silver hair, when down, is lengthy. Her eyes are gray and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Lidda was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her old friends; and she's looking for her big break

Flaws: Fearful. Bonds: Enemies, Family, Rich, Adventurer. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Lidda Strongbones, Female Halfling Druid 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Insomniac, Insane. Bonds: Criminal record, Military. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Merihim Kindness, Male Tiefling Commoner 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Nutae Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is heavily combed to the right. His eyes are a pleasant gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Cynical, Impulsive. Bonds: Criminal record, Military, Adventurer. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Nutae Erenaeth, Male Elf Expert 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)8 (-1) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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