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NPC Generator

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Advanced [show]


Veit Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man is typically in his Cook uniform. He is muscular with a powerful set of arms. He has a long black beard with little hanging trinkets. His brown eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Veit studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, Poor. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Veit Bofdann, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp. 2 Alchemist’s fire.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a grey suit. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Cook business at a young age. A gifted student he started as a Painter, but he got bored and became a Cook. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Family, Job. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Orsik Burrowfound, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 7 (-2)4 (-3)
Skills Intimidation -1, Investigation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 pp.


Social Check DCs


Fragrant Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop fur cut. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Rich, Adventurer, Mentor. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Fragrant Plume, Male Tabaxi Wizard 9
Medium (5'3") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Abyssal, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444321000

Possessions: 2000 gp. Rhodochrosite (12 gp). Aquamarine (1600 gp). Hematite (12 gp). Smoky quartz (50 gp). Moss agate (12 gp). Fiery yellow corundum (500 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Everly, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he is wearing a long, grey, dusty cloak. His black hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Percival was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Family, Enemies. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Everly, Male Human Rogue 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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