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NPC Generator

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Advanced [show]


Robert Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Cook does. His white hair is cut short. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 3 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Cook for hire.

Motivation: Further expansion of business.

Ideals: Optimist, Philantrophist. Bonds: Job, Immigrant, Rich. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Robert Ryland, Male Human Barbarian 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Astar Mute, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Astar grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Astar took refuge in the ruined castle and found the beat up kukri and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Impeccable, Logical. Bonds: Adventurer, Nature, Religious. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Astar Mute, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 300 gp. Tiger eye turquoise (13 gp). Rhodochrosite (13 gp).


Social Check DCs


Hoshgrish Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His chestnut hair is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict. Bonds: Mentor, Criminal record, Religious. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Hoshgrish Copeland, Male Half-Orc Monk 3
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Naal Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in yellow turtlenecks beneath a brown coat with blue slacks. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. Naal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Naal was left his mother's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Family, Rich, Military. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naal Lathalas, Male Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 10 (+0)12 (+1)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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