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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Râsh Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered monstrous two handed axe and tarnished spear as well. His red hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Râsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 3 years old his parents immigrated from the west. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Râsh Fawcett, Male Half-Orc Barbarian 5
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frug Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This western man very much looks the part of a Mercenary. His clothes are grease stained in places. He has styled his golden hair well, parting it to the left. His eyes are likewise violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Scribe, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Poor, Immigrant, Criminal record. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Frug Maekkelferce, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 18 (+4)12 (+1)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 400 gp. Malachite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear blue tank tops with brown pants. His chestnut hair is smooth and relatively long. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. He has worked as a Sage like his mother before him.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Job, Guardian. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Rimple Oomtrowl, Male Gnome Barbarian 6
Small (3'8") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 50000 cp. Aquamarine (800 gp). Zircon (80 gp).


Social Check DCs


Delre Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with tan socks and a vest with buckled shoes, and carries clubs. Her silver hair is cut short with large spiked bangs in the front. Her eyes are likewise green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: French accent

Attributes [hide]

Delre Rumnaheim, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 pp. 1 Masterwork Artisan’s tools.


Social Check DCs

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