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NPC Generator

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Lvl.
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Seed

Advanced [show]


Cecily Yorke, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is drawn into a tight pony tail with a dagger scrunchie. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Scribe, but she got bored and became a Fortune-teller. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Joker, Gifted, Optimist. Bonds: Job. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Cecily Yorke, Female Human Paladin 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Bardryn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple grey robe with tan stripes complete with hood. Her hair is white and curly. Her eyes are brown.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Sailor in town.

History: The child of northern immigrants she idolized her mother. There was a wharf not far from home where she often wandered off to fish. She became a Sailor soon after.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Depressed. Bonds: Poor, Job, Immigrant, Nature. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Bardryn Aranore, Female Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 19 (+4)8 (-1) 18 (+4)8 (-1)
Skills Insight +6, Religion +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 270 gp.


Social Check DCs


Adran Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. He wears round tiny glasses practically rammed into his face.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has all his life been fascinated with writing.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his writing dream.

Motivation: He is wracked by social anxiety; and half-orc compassion

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Poor. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Adran Malcolms, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: Chrysoberyl (100 gp). Moonstone (70 gp).


Social Check DCs


Mordai Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are red.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Athletic. Flaws: Racist. Bonds: Enemies, Rich, Mentor, Religious. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Mordai Pursuit, Male Tiefling Barbarian 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp.


Social Check DCs

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