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NPC Generator

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Advanced [show]


Jasmine Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. Her hair is long and silver with streaks of auburn, and is pulled back with small white clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Jasmine enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Optimist, Fighting. Flaws: Hedonist. Bonds: Rich. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Jasmine Copperkettle, Female Halfling Wizard 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 15
Hit Points 26 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Deception +6, Insight +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. A roughly beaten golden orb (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a yellow broad hat and yellow clothes. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. When Elizabeth reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Fighting, Impeccable. Bonds: Military, Adventurer, Family. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elizabeth Aloro, Female Half-Elf Fighter 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)19 (+4)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Red-brown spinel (90 gp).


Social Check DCs


Antinua Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears skinny pants and wears a yellow and white robe with the hood down. She has wavy silver hair. Her amber eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made her what she is. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Justice, Athletic. Bonds: Mentor, Adventurer. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Antinua Nobles, Female Half-Elf Warrior 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nissa Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan shirt with thin grey vertical stripes and green pants, and sports empty pouches on her belt. She has a very tight haircut. She has gray eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Nissa grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Half-Elven people; and to protect her home

Ideals: Impeccable. Flaws: Racist. Bonds: Job, Adventurer, Guardian. Occupation: Architect

Voice: Whispers

Attributes [hide]

Nissa Horcusporcus, Female Gnome Warlock 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)9 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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