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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with black socks and a vest with buckled shoes. His chestnut hair is heavily combed to the right. His eyes are likewise amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. Warryn was born on a far northern desert where he grew up under the tutelage of his father, an expert Fisher. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist. Bonds: Immigrant, Poor, Mentor. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Warryn Dunben, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Average lock. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Average lock.


Social Check DCs


Naill Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.

History: He was raised in a plains tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 2 years.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Flaws: Insomniac, Fearful. Bonds: Job, Nature, Debt. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Naill Ethanasath, Male Elf Adept 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 sp.


Social Check DCs


Great Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and violet handkerchief worn on her right side. She has a moderate pudge and is not very fit. Her black fur is braided into rings. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Fighting. Flaws: Addict. Bonds: Criminal record, Nature, Family, Has a crush. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Great Of Winter, Female Tabaxi Barbarian 4
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Jane Ramsey, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey shirt with thin brown vertical stripes and violet pants. She sports a flattop hair cut. Her amber eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She is harsh and unforgiving.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure

Flaws: Hedonist, Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jane Ramsey, Female Human Rogue 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Masterwork manacles.


Social Check DCs

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