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NPC Generator

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Advanced [show]


Myev Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.

History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to work out more often; and an old rival family wants her found

Ideals: Athletic, Professionalism. Bonds: Poor, Family, Nature. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Myev Marleigh, Female Half-Orc Cleric 2
Medium (5'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 340 gp. Sard (50 gp). Deep blue spinel (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Vani Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in a clean red cloak covering her clean studded leather. Her auburn hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with finding treasure.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Vani was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vani decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Courier

Voice: Stutters

Attributes [hide]

Vani Greenleaf, Female Halfling Rogue 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Black pearl (700 gp). Citrine (40 gp). Obsidian (4 gp).


Social Check DCs


Audhild Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a small hat to cover her moderate length auburn hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sold as a small child to a slaver, Audhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She struck the Merchant job and began her own company from there.

Motivation: Wants to open a new tavern.

Flaws: Insane, Antagonistic. Bonds: Mentor, Job. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Audhild Helcral, Female Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp. Deep blue spinel (600 gp).


Social Check DCs


Zanna Reese, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'5". She wears a tan costume with the symbols of death on her torso. Her chestnut hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily eccentric. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Zanna was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Zanna's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes her a fraud; and a deep hatred of gnolls

Flaws: Insane, Antagonistic. Bonds: Immigrant, Enemies, Rich. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Zanna Reese, Female Gnome Fighter 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp.


Social Check DCs

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