Veit Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his mace ready. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.
History: Veit was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Gifted, Persistence. Flaws: Shy. Bonds: Poor. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Tiger eye turquoise (9 gp).
Mary Clayden, Female Human [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She speaks before she thinks and is too direct. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the east to a Navigator, Mary learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is a bit of a kleptomaniac; and to be a scribe again
Flaws: Impulsive, PTSD. Bonds: Adventurer, Job, Criminal record. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Goblin
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 19000 sp. Red spinel (110 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Malachite (6 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emen Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. Her hair is red and very short. Her blue eyes are passionate and lively.
Personality: A deeply religious woman she believes everything happens for a reason. She is an amazing painter.
History: Her mother raised her in a mountain cabin. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Shipwright soon after.
Motivation: She is content; and wants to open a new tavern
Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Nature, Job. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Black pearl (1000 gp). Peridot (60 gp). 1 Minor magic item.
Richard Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather. He is physically well-built. With bright red hair and a scraggly beard. His eyes are violet and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Richard was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and he loathes his own lifestyle
Flaws: Impulsive, Insane, Depressed. Bonds: Job, Family. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Blue star sapphire (600 gp). Jasper (80 gp). Moss agate (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!


