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Advanced [show]


Ahinar Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are brown and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She pushes her goals aggressively. She is also a coward if confronted.

History: Ahinar was raised in a hard working conservative environment. In her youth she was a Ploughman, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has worked as a Barkeep like her father before her.

Motivation: Wants her loneliness to end; and she's in love

Ideals: Fighting. Flaws: Fearful, PTSD. Bonds: Job, Has a crush. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Ahinar Ostoroth, Female Elf Sorcerer 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 14 (+2)17 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Violet garnet (300 gp). Red spinel (120 gp). Blue star sapphire (400 gp). Tourmaline (120 gp). Brown-green garnet (120 gp). Iolite (50 gp).


Social Check DCs


Tordrid Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, grey cloak. She wears her hair in dreadlocks. Her amber eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Server, who enjoyed hunting, Tordrid was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tordrid took refuge in the old dungeon and found the beat up flail and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A rival would like her out of the picture; and to settle down with her crush

Ideals: Optimist. Bonds: Nature, Has a crush, Criminal record. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Tordrid Goblinbane, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Religion +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Silver comb with moonstones (100 gp). 1 Superior lock.


Social Check DCs


Oolah Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a skull on it. She wears her brown hair down. She has a dull look in her violet eyes.

Personality: She is irascible and easily irritated. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oolah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc

Ideals: Gifted, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Military. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Oolah Wakefield, Female Half-Orc Cleric 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 500 gp. Banded agate (13 gp). Golden pearl (70 gp).


Social Check DCs


Akra Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear black pants and tee shirts. She has dyed her greying rusty crest a little too much giving a sharp rusty color. Her gold unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the east. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Akra took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. During her travels, Akra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Akra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Akra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Athletic, Pacifist, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Akra Xephyrbahnor, Female Dragonborn Ranger 5
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)11 (+0) 17 (+3)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs

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