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NPC Generator

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Advanced [show]


Seven Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this woman has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her fur is short and red. This green eyed easterner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. Seven enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Seven was born on a far eastern forest where she grew up under the tutelage of her father, an expert Animal Trainer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a crush on the local Barkeep; and wants a kiss

Flaws: Shy, Hedonist. Bonds: Military, Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Seven Paws, Female Tabaxi Rogue 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Goblin, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp. Chalcedony (60 gp).


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears his lavender fur down. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Carter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Poor, Family. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Five In the Wind, Male Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp.


Social Check DCs


Leshanna Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy yellow pantaloons and a tan scarf. Her hair is brown and very short. Her blue eyes dart from person to person.

Personality: Eccentric and domineering, Leshanna will drive conversation. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Extrovert. Bonds: Criminal record, Religious, Enemies. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Leshanna Raethran, Female Half-Elf Paladin 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern woman, she usually wears her tan robe and has her whip always slung over her shoulder. With wild black hair. Her amber unseeing eyes seem to look past you.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small forest village. Cursed with vampirism at a very young age, Tana has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by goblins. Tana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Entrepeneur. Flaws: Disease. Bonds: Nature, Enemies, Has a crush. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Tana Folkor, Female Gnome Wizard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 4 (-3)12 (+1)
Skills Insight -1, Investigation +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs

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