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NPC Generator

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Advanced [show]


Waywocket Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is still thick. Her eyes are a pleasant hazel.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Waywocket studied abroad. She moved from fad to fad and when she turned 15 she discovered dancing. She was granted necromantic powers by her dying brother.

Motivation: She has a crush on the local Weaver; and she seems to be bored by most things

Ideals: Artistic, Gifted. Flaws: Mundane, Shy. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Waywocket Lingenhall, Female Gnome Warrior 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Greeba Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her black hair down. Her violet eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A powerful wizard made her what she is. A gifted student she started as a Painter, but she got bored and became a Dyer. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Mentor, Job. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Greeba Ainsley, Female Half-Orc Bard 7
Medium (4'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her spear ready. Her gray fur is smooth and relatively long. Her green unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, River studied abroad. A freak accident while working with her Soapmaker father left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against illithids; and many illithids want her driven away

Ideals: Fighting, Gifted. Flaws: Disease, Fearful. Bonds: Enemies. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

River In Shadow, Female Tabaxi Sorcerer 7
Medium (5'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp. Moss agate (5 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Boddynock Quillsharpener, Male Gnome Ranger 10
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Giant, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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