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NPC Generator

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Advanced [show]


Shax Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a brown coat with black slacks. Her blue hair is thinning but still full. Her fierce silver eyes like to dwell on things.

Personality: She is extraordinarily eccentric. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Shax was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shax decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insane, Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Shax Sly, Female Tiefling Aristocrat 4
Medium (5'1") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. Blue quartz (5 gp). 4 Thunderstones. 1 Alchemist’s fire. 2 Holy water. 4 Thunderstones.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur is smooth and relatively long. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the west; and he's looking for his big break

Ideals: Artistic, Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Adventurer. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Trail In the Morning, Male Tabaxi Warrior 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Deception +6, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Gnome, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 140 pp. Large well-done wool tapestry (600 gp). Jeweled anklet (3000 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. His hair, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Criminal record, Immigrant. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Pikar Copperkettle, Male Halfling Barbarian 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 59 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Nirgel Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and dark red. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Nature. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Nirgel Absence, Male Tiefling Warrior 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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