Balimaar Willoughby, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has wavy auburn hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Balimaar was born the youngest of three triplets. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Family. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Naeris Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Engraver does. He is portly but not overly obese. His silver hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small plains village. His druidic abilities were realized during a raid on his village. He struck the Engraver job and began his own company from there.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and further expansion of business
Ideals: Optimist, Opinionated, Gifted. Bonds: Job, Nature. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 49 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 4 (-3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +5
Possessions: 4000 gp. Bloodstone (60 gp). Obsidian (9 gp). Blue quartz (9 gp). Smoky quartz (60 gp). Blue quartz (9 gp). Rich purple corundum (1300 gp). Golden pearl (140 gp). White pearl (140 gp). Aquamarine (500 gp). Malachite (9 gp). Banded agate (9 gp). Violet garnet (500 gp). 1 Minor magic item.
Finellen Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and muscular, this eastern woman has the majority of her body covered in plate. She has styled her black hair well, parting it to the left. She has gray eyes and a brown hat with a tan feather.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Racist. Bonds: Poor. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp. Golden yellow topaz (1400 gp). Emerald (600 gp). Coral (40 gp). Jasper (20 gp). 1 Minor magic item.
Boddynock Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His auburn hair is styled in orderly dreadlocks. His violet eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: The child of a Courier, who enjoyed hunting, Boddynock was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Gifted. Bonds: Job, Nature, Criminal record, Family. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Good lock. 1 Climber’s kit. 1 Simple lock. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!


