Ahlyssa Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with blue socks and a vest with buckled shoes, and carries ceremonial daggers. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast mountains. She was an athlete and attended two major summer competitions. She never won. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Fighting, Persistence, Athletic. Flaws: Impulsive. Bonds: Nature. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 3000 cp.
Imsh Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, white cloak. His hair is white and very short. His hazel unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Architect, Imsh learned a great deal about his father's area of expertise. Imsh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Imsh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and regain custody of his son
Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Job, Criminal record, Family. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1400 gp. Deep blue spinel (1300 gp). Azurite (15 gp). Hematite (15 gp). Tourmaline (110 gp). Amethyst (110 gp).
Yurgunn Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her hazel unseeing eyes seem to look past you.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: When she was but 5 years old her parents immigrated from the west. In her 12th year, her parents were killed by a gnolls raid, leaving Yurgunn alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.
Motivation: Many gnolls want her driven away.
Flaws: Disease, Mundane. Bonds: Poor, Slave, Immigrant, Enemies. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 16 (+3) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1800 sp.
Kava Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears bulky green painted plate armor. Her white crest is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She never wears the same outfit twice, unless she absolutely has to.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Mortician mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 15)
Armor Class 12
Hit Points 92 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold and topaz bottle stopper cork (400 gp). A necklace of small pink pearls (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

