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NPC Generator

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Advanced [show]


Thamuz Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His purple hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thamuz was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Thamuz Bedlam, Male Tiefling Monk 5
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Iolite (70 gp). Carnelian (70 gp).


Social Check DCs


Zaffrab Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with green stripes complete with hood. He is bristling with hidden weapons, mostly longbows and hand crossbows. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Criminal record, Religious. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Zaffrab Garrick, Male Gnome Sorcerer 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)6 (-2) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Eridred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. Her silver hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the south, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Eridred was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Adventurer. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Eridred Goldfinder, Female Dwarf Rogue 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 37 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 1000 gp. A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (800 gp). A delicate brass dragon egg (60 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a tight violet one piece outfit complete with pants, hood, and a cape. With bright golden hair. Her eyes are brown and catlike.

Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Irann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has worked as a Interpreter like her father before her.

Motivation: Expand her business.

Ideals: Justice, Fighting. Bonds: Job, Criminal record, Poor. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Irann Yaeldrin, Female Half-Elf Aristocrat 9
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills History +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Halfling, Draconic, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: Fire opal (700 gp). Tiger eye turquoise (4 gp). Red garnet (100 gp). Malachite (4 gp). Alexandrite (200 gp).


Social Check DCs

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