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NPC Generator

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Advanced [show]


Diggory Harper, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large grey jacket. Beneath his clothing is a huge mess of scar tissue. His black hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Diggory took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Slave, Family, Poor. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Diggory Harper, Male Human Rogue 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp. 1 Darkwood Shield.


Social Check DCs


Gynnie Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. She has auburn hair. Her eyes are blue and catlike.

Personality: She is very quiet and rarely speaks above a whisper. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She served in the navy to pay for her family's outstanding loans. Gynnie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gynnie decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Shy. Bonds: Rich, Criminal record, Military. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gynnie Bigheart, Female Halfling Warlock 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. Obsidian (14 gp). Freshwater pearl (14 gp). Black pearl (400 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who usually wears her white robe and has her sai always slung over her shoulder, she is not a threatening figure. She keeps her long golden hair kept up in a rat tail. Her amber eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Portia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Ruler business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 7 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Adventurer, Military, Job. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Portia High-hill, Female Halfling Barbarian 7
Small (2'11") Halfling, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a shortbow on her belt, and carries shortbows. Her brown hair, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Courier. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and balancing her hectic life and new courier responsibilities is difficult

Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Job, Adventurer. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Griselda Marleigh, Female Human Expert 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 14 (+2)7 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Blue quartz (10 gp). 4 Smokesticks.


Social Check DCs

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