Fibblestib Beren, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is typically in his Farmer uniform. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Fibblestib lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Bonds: Job, Family, Military. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 30 pp. Blue star sapphire (600 gp). Deep green spinel (110 gp). Tiger eye turquoise (6 gp). Black pearl (1200 gp). 1 Minor magic item.
Alain Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a red small hat and red clothes. Her brown hair is drawn into a tight pony tail with a clover scrunchie. She has a dull look in her green eyes.
Personality: Alain wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to raise her children well; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted. Bonds: Adventurer, Criminal record, Family. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +6 / 2d6+3, Grapple +5
Possessions: 400 gp. Star ruby (400 gp). Carnelian (50 gp). Carnelian (50 gp).
Baradad Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His bronze crest is lengthy and is close to two feet long. His red eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich northern family. Baradad was born on a far northern island where he grew up under the tutelage of his father, an expert Weaver. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He feels threatened by others; and obtaining odd cultural halfling artifacts is his passion
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich, Immigrant. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 90 pp.
Arnold Garfield, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and to pay off his debts
Flaws: Insane. Bonds: Guardian, Adventurer, Poor, Debt. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 92 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1200 gp. Smoky quartz (70 gp). Tiger eye turquoise (10 gp). Golden pearl (160 gp). Sard (70 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Golden pearl (160 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


