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Advanced [show]


Lilli Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Gardener. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the west to a Gardener, Lilli learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: Money/treasure; and balancing her hectic life and new gardener responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Mentor, Military, Rich. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Lilli Shadowcloak, Female Gnome Bard 14
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 81 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +7, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 100 pp. Lapis lazuli (4 gp). Black pearl (700 gp). Deep green spinel (150 gp). Chalcedony (30 gp). Aquamarine (700 gp). Tiger eye turquoise (4 gp). Fiery yellow corundum (500 gp). Sardonyx (30 gp). Pink pearl (150 gp). Tiger eye turquoise (4 gp). Rose (30 gp). Deep blue spinel (700 gp). Blue quartz (4 gp). Zircon (30 gp). Amethyst (150 gp).


Social Check DCs


Isabella Southey, Female Human [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a yellow scarf. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice, Philantrophist. Bonds: Poor, Religious, Mentor. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Isabella Southey, Female Human Wizard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. Red-brown spinel (120 gp).


Social Check DCs


Gurdis Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears her white hair up in a very large beehive style do. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was always very intelligent and has formed a secret society of philosophers.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Opinionated. Flaws: Forgetful, Secretive, Racist. Bonds: Nature. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Gurdis Ungart, Female Dwarf Expert 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 2000 gp. Carved bone or ivory statuette (30 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Sapphire pendant on gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1200 gp). Gold and topaz bottle stopper cork (1300 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Adam Payton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: Born in the north to a Locksmith, Adam learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insomniac, Shy, Hedonist. Bonds: Job. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Payton, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 30000 cp.


Social Check DCs

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