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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ella Abram, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She sports brown clothing, slightly heavier than average wear. Her brown hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Human people; and she seems to be bored by most things

Flaws: Shy, Hedonist, Mundane, Racist. Bonds: Nature. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Ella Abram, Female Human Barbarian 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He has dyed his greying white fur a little too much giving a sharp white color. He has a dull look in his copper eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was born in the west, but his parents moved at a very young age to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Religious, Immigrant, Criminal record. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Aura In the Wind, Male Tabaxi Wizard 4
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a red and grey handkerchief worn on his right side. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He got into the Mortician business at a young age. He worked as a nervous Mortician and found it very stressful. After a long history of fighting, Pikar and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Pikar TellPenny, Male Halfling Expert 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 10 (+0)8 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 8000 sp. Alexandrite (300 gp). Smoky quartz (70 gp). Fire opal (1000 gp). Carnelian (70 gp).


Social Check DCs


Ivellios Selevarun, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy blue pantaloons and a tan scarf. His hair is short and chestnut. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Miner, who enjoyed hunting, Ivellios was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he is content

Flaws: Sensitive, Secretive, Mundane. Bonds: Nature, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Ivellios Selevarun, Male Elf Paladin 5
Medium (4'11") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)7 (-2) 7 (-2)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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