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NPC Generator

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Advanced [show]


Mozfel Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Mozfel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He was born in the north, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To be a Merchant again.

Ideals: Entrepeneur, Extrovert, Artistic. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Mozfel Garfield, Male Half-Orc Aristocrat 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)6 (-2) 12 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Abad Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red and curly. His black eyes peer out from beneath his wide-brimmed green hat.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow

Flaws: Antagonistic, Insane. Bonds: Adventurer, Enemies, Immigrant. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Abad Faith, Male Tiefling Fighter 4
Medium (5'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Freshwater pearl (13 gp).


Social Check DCs


Az-Rans Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in a clean black cloak covering his clean studded leather. He is muscular with a powerful set of arms. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Rich, Job. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Az-Rans Hackney, Male Half-Orc Cleric 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 900 gp. Star ruby (1200 gp). Azurite (15 gp). Onyx (70 gp).


Social Check DCs


Hadwisa Stanley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'1" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her hair is greying and her face has many wrinkles. Her eyes are hazel and catlike.

Personality: Hadwisa wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in a small island village. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Disciplined, Fighting. Bonds: Nature, Adventurer, Rich. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Hadwisa Stanley, Female Human Commoner 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 14000 sp. Peridot (40 gp). Rose (40 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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