Quick Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His beige fur has been sun bleached extensively. He has gleaming, smiling amber eyes.
Personality: A skeptical and narcissistic man, Quick's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Quick and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Impulsive, Antagonistic, Depressed. Bonds: Mentor. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. Violet garnet (1000 gp). Banded agate (12 gp). Rhodochrosite (12 gp).
Diesa Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She has white hair. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest woman in the west; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Shy, Secretive. Bonds: Nature. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 sp.
Nella Snowdon, Female Half-Orc [Permalink]
Personal [hide]
Description: She very much looks the part of a Adventurer, and carries kukris. She has wavy black hair. Her amber eyes are passionate and lively.
Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Job, Nature. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 8
Hit Points 4 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 7 (-2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 8000 gp. Amber (50 gp). Emerald (1400 gp). Lapis lazuli (5 gp). Amber (50 gp). Smoky quartz (70 gp). Zircon (70 gp). White opal (1400 gp). Deep blue spinel (1100 gp). Citrine (70 gp). Citrine (70 gp). Black pearl (1100 gp). Moonstone (70 gp). Tiger eye turquoise (5 gp). Star ruby (1400 gp). Red garnet (50 gp).
Felosial Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair has been sun bleached extensively. Her violet eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. She takes great joy in being the best Bricklayer in town.
History: She was born in the south. When Felosial reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 15 years.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Hedonist. Bonds: Job, Immigrant, Military. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 131 (13d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 400 pp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (2100 gp). Jeweled gold crown (6000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


