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NPC Generator

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Advanced [show]


Orla Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her silver hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. She enjoys reading and quiet.

History: She was born in the south, but her parents moved at a very young age to the west. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Orla Gimlen, Female Gnome Warrior 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. Lapis lazuli (8 gp).


Social Check DCs


Nuraval Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his trident. His red hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He became a Blacksmith soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Bonds: Job, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Nuraval Strongheart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Moss agate (13 gp). Amber (140 gp). Chrysoberyl (140 gp).


Social Check DCs


Hadwisa Cotton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of morningstars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy and tries to find solutions quickly.

History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Map Maker like her father before her.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Religious, Mentor. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Hadwisa Cotton, Female Human Warlock 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 40 pp.


Social Check DCs


Aramil Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered trident and tarnished glaive as well. His golden hair and beard is wavy and long. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Adventurer, Nature. Occupation: Server

Voice: Irish accent

Attributes [hide]

Aramil Dumph, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 17 (+3)10 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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