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NPC Generator

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Advanced [show]


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a axe. His brown fur, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is a Succubi in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Interpreter.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Flaws: Shy, Forgetful. Bonds: Poor, Adventurer, Job. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Dynamic On the Water, Male Tabaxi Warlock 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 90 gp.


Social Check DCs


Horhog Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a white cloak and cross-gartered brown stockings. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. His eyes are blue.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. During his travels, Horhog and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Horhog discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Horhog fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Flaws: Insane, Disease. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Horhog Allerton, Male Half-Orc Aristocrat 3
Medium (5'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Deception +1, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Vassago Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is bristling with hidden weapons, mostly bows and greataxes. His red hair is braided into rings. His white eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a orcs raid, leaving Vassago alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Justice. Bonds: Criminal record, Religious, Enemies. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Vassago Anarchy, Male Tiefling Wizard 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 2000 sp. A small bag of saffron. (60 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Hadwisa Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her white hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has all her life been fascinated with music.

History: Born to a pair of adventurers, Hadwisa grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off her debts; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Emotional. Bonds: Adventurer, Rich, Debt. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hadwisa Fasharash, Female Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 7 (-2)12 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Emerald (400 gp).


Social Check DCs

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