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NPC Generator

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Advanced [show]


Althaea Hanali, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. Her long blonde hair reaches down to her waist. She has several tiny aquamarine earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. The war was a terrible time for her, and Althaea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Bellfounder business at a young age. She worked as a nervous Bellfounder and found it very stressful. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Shy, Depressed. Bonds: Rich, Military, Job. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Althaea Hanali, Female Elf Rogue 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His white fur is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: This man loves singing and to teach people singing more than just about anything. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was always very intelligent and has formed a secret society of specialists.

Motivation: Tabaxi compassion; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Racist, Secretive. Bonds: Poor. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Nimble Wind, Male Tabaxi Sorcerer 11
Medium (5'4") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (400 gp).


Social Check DCs


Marbas Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His chestnut hair is smooth and relatively long. His red unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his absent mother

Flaws: Disease, Insomniac, PTSD. Bonds: Family, Criminal record. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Marbas Integrity, Male Tiefling Fighter 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 90 pp.


Social Check DCs


Manea Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her trident. Her hair is short and chestnut. Her gold eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Beggar business at a young age. She made a point of taking high paying jobs and getting most of it up front. She now owns her own business.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Antagonistic, Shy. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Manea Clever, Female Tiefling Aristocrat 13
Medium (5'0") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: Carved bone or ivory statuette (30 gp).


Social Check DCs

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