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NPC Generator

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Advanced [show]


Matilda Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is always cut to a buzz. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Optimist, Philantrophist. Bonds: Military, Nature. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Matilda Selevarun, Female Half-Elf Aristocrat 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Meena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of the sun god around her neck, and a rapier on her belt. Her long silver hair reaches down to her waist. She wears large thick round spectacles.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Mercenary in town.

History: Meena hails from a village terrorized by gnolls. She helped her father out around the business and became quite the natural. She became a Mercenary soon after.

Motivation: Wants to open a new tavern; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Greedy. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Meena Ironhide, Female Gnome Rogue 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 96 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)14 (+2) 16 (+3)7 (-2)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 24000 sp. A delicate brass dragon egg (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports green clothing, slightly heavier than average wear. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Merihim's first love is himself. His second love is also himself. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Merihim Sympathy, Male Tiefling Warrior 12
Medium (5'11") Tiefling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 100 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Onyx (30 gp). Blue sapphire (1600 gp). Tourmaline (160 gp). Peridot (30 gp). Black opal (1600 gp). Black pearl (1600 gp). Smoky quartz (30 gp). Aquamarine (1600 gp). Chalcedony (30 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Kensley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is wearing a long, brown cloak. His right leg appears badly burned and disfigured. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Kensley, Male Human Cleric 9
Medium (5'6") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 900 gp. Silver pearl (110 gp). Jasper (50 gp). Alexandrite (1200 gp).


Social Check DCs

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