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NPC Generator

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Advanced [show]


Gomory Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears an entirely green suit with tan socks and a vest with buckled shoes. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Gomory would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gomory was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and money/treasure

Ideals: Impeccable. Bonds: Slave, Military, Family, Rich. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Gomory Doubt, Female Tiefling Bard 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 80 gp. 1 Healer’s kit.


Social Check DCs


Mûglûk Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His silver hair is smooth and relatively long. His eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Mûglûk embodies much of what other species detest in the Half-Orcs. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor, Guardian. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Mûglûk Tattersall, Male Half-Orc Commoner 3
Medium (5'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)11 (+0) 13 (+1)8 (-1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 13000 cp. 4 Antitoxin. 2 Holy water.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'4" and dresses like a well dressed Merchant does. His right hand appears badly burned and disfigured. He wears his cinnamon fur up. His eyes are likewise green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has achieved small success as a Merchant.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Job, Adventurer, Nature. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Leaf In the Wind, Male Tabaxi Warlock 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Goblin
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 20000 sp. Blue star sapphire (500 gp). Blue star sapphire (500 gp). Black star sapphire (500 gp). Golden yellow topaz (900 gp). Blue quartz (14 gp). Blue star sapphire (500 gp).


Social Check DCs


Pushkrimp Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Pushkrimp was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pushkrimp fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Entrepeneur, Opinionated, Fighting. Flaws: Addict. Bonds: Poor. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Pushkrimp Stansfield, Male Half-Orc Monk 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 11 (+0)9 (-1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 30 pp. Tourmaline (100 gp).


Social Check DCs

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