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Advanced [show]


Shava Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She is bristling with hidden weapons, mostly bows and spears. Her dark red hair is lengthy. This gold eyed southerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south. Shava was born on a far southern forest where she grew up under the tutelage of her father, an expert Laborer. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Shy, Secretive. Bonds: Criminal record, Immigrant. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Shava Calm, Female Tiefling Wizard 5
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 30 pp. Tourmaline (110 gp). Red garnet (110 gp). Bloodstone (20 gp).


Social Check DCs


Pyntle Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She carries with her a set of greatswords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Artistic. Flaws: Insomniac, Cynical, Selfish. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Pyntle Waggletop, Female Gnome Adept 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 18 (+4)8 (-1)
Skills Arcana +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Caramip Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman tends to wear a tan poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. She has wavy auburn hair. She has green eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the south was not economically sound they moved to her current location. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Artistic. Flaws: Shy. Bonds: Family, Military, Immigrant. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Caramip Pingun, Female Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 3 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Malachite (12 gp). Red garnet (130 gp). 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Beast Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He keeps his long cinnamon fur kept up in a rat tail. His blue eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Born to a pair of adventurers, Beast grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. During his travels, Beast and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Beast discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Beast fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Beast Shoe, Male Tabaxi Expert 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 9 (-1)19 (+4)
Skills Arcana +5, Deception +7
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 9000 sp. Silver pearl (120 gp). Golden pearl (120 gp). Black pearl (900 gp).


Social Check DCs

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