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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diggory Winchester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his sword. His brown hair is styled in orderly dreadlocks. His eyes are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and further expansion of business

Ideals: Passionate, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Diggory Winchester, Male Human Fighter 9
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 130 pp. Deep green spinel (160 gp). Malachite (15 gp).


Social Check DCs


Rolf Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy auburn hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up longbow and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Military, Nature. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Rolf Hart, Male Half-Elf Rogue 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 15 (+2)10 (+0)
Skills Athletics +2, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 1 Masterwork Light steel shield.


Social Check DCs


Harvest Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur is heavily combed to the right. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Harvest Paws, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Marastyr Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who likes to wear grey tank tops with brown skirt, she is not a threatening figure. She has moderate length black hair. She has several tiny amber earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She now owns her own business.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Nature, Job. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Marastyr Glanhig, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic, Sylvan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 190 gp.


Social Check DCs

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