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NPC Generator

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Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Vondal hails from a village terrorized by brigands. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Guard.

Flaws: Insane, Antagonistic. Bonds: Rich, Has a crush, Enemies. Occupation: Barber

Voice: Raspy

Attributes [hide]

Vondal Fallack, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a bow. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend

Ideals: Persistence, Fighting. Bonds: Poor, Mentor, Adventurer. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Aldous Marston, Male Human Rogue 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Dench Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Dench grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He now travels the world, in search of power and loot.

Motivation: Halfling compassion; and he desires power and/or immortality

Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Adventurer, Military. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Dench Beitz, Male Half-Orc Warrior 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80 pp. Lapis lazuli (13 gp).


Social Check DCs


Osco Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white costume with the symbols of the four houses of cards on his torso. His white hair and beard is wavy and long. His eyes are likewise blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Osco was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Joker. Bonds: Adventurer, Poor, Guardian, Family. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Osco Thistletop, Male Halfling Cleric 11
Small (3'4") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 58 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs

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