Mindartis Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a yellow costume with the symbols of death on his torso. His silver hair, when down, is lengthy. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered south to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Adventurer, In love. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 100 gp.
Tenena Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She tends to wear a large blue jacket. She wears her red hair up. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Disease, Insomniac. Bonds: Nature. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 168 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 3000 gp. 1 Medium magic item.
Mardnab Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears light armors faded through time and improper care. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush.
Flaws: Shy, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp. Carnelian (70 gp). Jade (80 gp). Golden yellow topaz (200 gp).
Nimble Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'7" eastern woman, she wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her brown fur is lengthy. This green eyed easterner is not easily forgotten.
Personality: Nimble speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.
History: She was born to loving parents in a slum to the east. A freak accident while working with her Ruler father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Selfish, Disease. Bonds: Poor. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 73 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 2000 gp. Sardonyx (60 gp). Obsidian (11 gp). Onyx (60 gp). Tiger eye turquoise (11 gp). Moss agate (11 gp). Citrine (60 gp). Rhodochrosite (11 gp). Golden pearl (50 gp). Zircon (60 gp). Jasper (60 gp). Red garnet (50 gp). Blue quartz (11 gp). Violet garnet (800 gp). Obsidian (11 gp). Star rose quartz (60 gp). Rich purple corundum (1500 gp). Fiery yellow corundum (1500 gp). Star rose quartz (60 gp). Black pearl (800 gp). Deep green spinel (50 gp). Chrysoprase (60 gp). Black opal (1500 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


