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NPC Generator

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Advanced [show]


Nyx Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally shirtless and showing off her tattooed chest. She wears her hair in dreadlocks. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered

History: Nyx was raised in a hard working conservative environment. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Athletic, Logical, Fighting. Bonds: Enemies, Job, Adventurer. Occupation: Beggar

Voice: American accent

Attributes [hide]

Nyx Wildwander, Female Gnome Paladin 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Marigold Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a very tight haircut. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Marigold would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised by priests from a young age. She was an athlete and attended two major summer competitions. She never won. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Athletic. Flaws: Cynical. Bonds: Military, Religious, Mentor. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Marigold Honeypot, Female Halfling Sorcerer 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 42000 sp.


Social Check DCs


Antinua Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear flannel. She has moderate length white hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found; and balancing her hectic life and new marshal responsibilities is difficult

Flaws: Shy, Secretive. Bonds: Immigrant, Job, Family. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Antinua Aloro, Female Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Barbena Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her tied-back hair is white. Her amber eyes are passionate and lively.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is obsessed with her god.

History: Born to a pair of adventurers, Barbena grew up listening to her mother's many stories. Her parents enrolled her in a Ranger school at a young age so that she could practice her arcane talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Racist. Bonds: Religious, Adventurer. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Barbena Orcfoe, Female Dwarf Ranger 4
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Chrysoprase (30 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs

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