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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Harper, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She wears a grey costume with the symbols of her god on her torso. She has styled her blonde hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Griselda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Griselda was raised in a hard working conservative environment. When Griselda reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Insomniac, Depressed. Bonds: Military, Job. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Griselda Harper, Female Human Adept 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Hourglass.


Social Check DCs


Matilda Nash, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in brown turtlenecks beneath a red coat with violet slacks. She keeps her silver hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Assassin for hire.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Job. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Matilda Nash, Female Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Cecily Barlow, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat, and she perpetually has her hammer ready. She keeps her long red hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born several months after her father was called into army service. Her father took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Military, Nature. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Cecily Barlow, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Freshwater pearl (4 gp).


Social Check DCs


Two Llamas Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her orange fur is slicked back into a classic pompadour. Her amber eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has all her life been fascinated with poetry.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs

Ideals: Optimist, Artistic. Bonds: Immigrant, Religious, Enemies. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Two Llamas Thundercloud, Female Tabaxi Commoner 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)10 (+0) 8 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 90 pp. Hematite (6 gp). Moss agate (6 gp). Tourmaline (40 gp).


Social Check DCs

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