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NPC Generator

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Advanced [show]


Eida Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear red pants and tee shirts. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her amber eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Eida was born in the west. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eida took refuge in the large cave and found the beat up club and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Regain custody of her son; and to unite with her brother

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Nature, Family. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eida Jamjar, Female Halfling Rogue 3
Small (2'9") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Rieta Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. Her eyes are black and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the south to a Shipwright, Rieta learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Shipwright like her mother before her.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Opinionated. Flaws: Antagonistic, Depressed. Bonds: Rich, Job, Mentor. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Rieta Conviction, Female Tiefling Druid 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Melissa Bradly, Female Human [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. Her blonde hair is well kept. Her eyes are brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also is a firm believer in the womanly ideal.

History: Melissa was born the youngest of three triplets. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Impulsive, Fearful. Bonds: Job, Family. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Melissa Bradly, Female Human Barbarian 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 50 gp.


Social Check DCs


Lucan Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, constantly wearing a yellow suit, blue shirt, and tan tie. His whole body is exceptionally muscular. His hair is white and very short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Lucan's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Immigrant, Job, Religious. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Lucan Burrows, Male Half-Elf Fighter 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 12 (+1)4 (-3)
Skills Animal Handling +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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