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NPC Generator

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Advanced [show]


Alain Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She hates giants. She views them as having robbed her home of its proper glory. Flattery will make her almost putty in your hands.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.

Motivation: To settle down with her crush; and she has money and likes to spend it

Flaws: Selfish. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Alain Honeypot, Female Halfling Commoner 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Emerald Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, brown cloak. She keeps her long cinnamon fur kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Emerald Treat, Female Tabaxi Cleric 10
Medium (4'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Athletics +6, Deception +6
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 13000 sp. Brown-green garnet (120 gp). Citrine (60 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Zircon (60 gp). Red spinel (120 gp).


Social Check DCs


Gunnloda Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her quarterstaff, and sports empty pouches on her belt. Her silver hair is knotted and matted. Her green eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When Gunnloda reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Persistence. Bonds: Immigrant, Military. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Gunnloda Strakeln, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raam Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Bellfounder business at a young age. He worked as a nervous Bellfounder and found it very stressful. He was granted martial powers by his dying sister.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Raam Vigil, Male Tiefling Commoner 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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