Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Merla Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears red leather gloves, a red jacket, and tight pants. Her blonde hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Sellsword, Merla learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now owns her own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Merla Elderberry, Female Halfling Commoner 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp. 1 Crowbar. 1 Simple lock. 1 Average lock.


Social Check DCs


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His cinnamon fur, when down, is lengthy. He has gleaming, smiling yellow eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist, Logical, Artistic, Gifted. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Three Of Spirit, Male Tabaxi Druid 14
Medium (6'7") Tabaxi, Neutral Evil (CR 14)
Armor Class 15
Hit Points 46 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 9 (-1)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +10, Investigation +8
Senses Passive Perception 12
Languages Common, Goblin, Elven, Terran
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 3000 gp. Eye agate (12 gp). Blue quartz (12 gp). Chrysoprase (30 gp). Moss agate (12 gp). Sardonyx (30 gp). Brown-green garnet (50 gp). Black star sapphire (1300 gp). Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has styled his auburn hair well, parting it to the right. He has green eyes.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: The child of western immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Arnold Atterton, Male Human Fighter 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Phann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan feathered hat and tan clothes. She has a moderate pudge and is not very fit. She wears her chestnut hair up. Her eyes, though not visible through her cowl, are green.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand her business; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Secretive, Disease, Fearful. Bonds: Job. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Phann Qualanthri, Female Elf Rogue 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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