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NPC Generator

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Advanced [show]


Cecily Willoughby, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, brown shirt, and green tie. She is bristling with hidden weapons, mostly nunchakus and bows. Her golden hair is smooth and relatively long. Her blue eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Actor. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To be a Marshal again.

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Criminal record, Job. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Cecily Willoughby, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Anselm Alby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts. He has styled his brown hair well, parting it to the right. His hazel eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Fisher, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Has a crush, Poor, Job, Criminal record. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Anselm Alby, Male Human Bard 6
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs


Thradal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined. Flaws: Antagonistic. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Thradal Steelfist, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)8 (-1) 13 (+1)5 (-3)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Hadwisa Riley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a brown deerstalker hat and brown clothes, and a wedding ring on her right hand. She keeps her long brown hair kept up in a rat tail. Her brown eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with finding treasure.

History: Born in the west to a Sculptor, Hadwisa learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She became a Sculptor soon after.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Cynical. Bonds: In love, Adventurer, Job, Immigrant, Criminal record. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Hadwisa Riley, Female Human Monk 7
Medium (4'7") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 9 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 5 (-3)15 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Violet garnet (600 gp). Jet (110 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs

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