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NPC Generator

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Advanced [show]


Paela TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her red robe and has her dagger always slung over her shoulder. Her golden hair is kept up in a ponytail inside a small hat. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Mundane, PTSD. Bonds: Family. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Paela TellPenny, Female Halfling Bard 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Tricking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries monstrous two handed axes. Her fur, while still mostly black, has prominent grey streaks. She has several tiny emerald earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She is afraid of women and trembles around them

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was a Cook, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Fighting. Flaws: Shy, PTSD, Disease. Bonds: Rich, Has a crush. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Tricking In Woods, Female Tabaxi Cleric 10
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 37 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)13 (+1) 6 (-2)15 (+2)
Skills Animal Handling +2, Stealth +8
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Valida Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying black hair a little too much giving a sharp black color. She wears a mask on her face.

Personality: She speaks before she thinks and is too direct. She is afraid of women and trembles around them

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and further expansion of business

Flaws: Impulsive, Shy, Mundane. Bonds: Job, Rich. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Valida Glanhig, Female Dwarf Ranger 8
Medium (3'10") Dwarf, True Neutral (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 19 (+4)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black star sapphire (500 gp).


Social Check DCs


Bilbron Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting tan shirt and pants. He keeps his long white hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Roofer.

Motivation: He would like to get married and retire; and to be a adventurer again

Ideals: Joker. Flaws: Insane. Bonds: Job, Poor, Has a crush. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bilbron Fiddlefen, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)6 (-2) 9 (-1)14 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10000 sp. Zircon (20 gp). Red garnet (150 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs

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