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NPC Generator

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Advanced [show]


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. He has styled his lavender fur well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is an amazing painter.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Bonds: Has a crush, Military, Nature, Job. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Shivering Thunder, Male Tabaxi Adept 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 10 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 6000 sp. Violet garnet (1400 gp). Violet garnet (1400 gp). Rhodochrosite (11 gp). Azurite (11 gp). Star rose quartz (70 gp). Sard (70 gp).


Social Check DCs


Millicent Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. Her brown hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Mundane, PTSD. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Millicent Staurheim, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 160 gp.


Social Check DCs


Hethress Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears her green crest down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can't help but pocket interesting objects she comes across

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels the way she acts is they only way to get by in the world; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Religious, Adventurer. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Hethress Sumnarghthrysh, Female Dragonborn Fighter 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 87 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 11 (+0)17 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 200 pp.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is wearing a long, brown cloak. Her brown fur is still thick. Her fierce blue eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Spear is combative with any and all who dare try her patience in the slightest.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Apothecary, but she got bored and became a Sage. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Expand her business; and elven compassion

Ideals: Joker, Justice. Flaws: Mundane, Racist. Bonds: Job. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Spear On the Water, Female Tabaxi Expert 3
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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