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NPC Generator

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Advanced [show]


Heward Thackeray, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. A freak accident while working with his Mason mother left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Military, Enemies. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Thackeray, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Silk rope.


Social Check DCs


Euphemia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large red mantle and cape that has been intricately interwoven into her grey robe, and a wedding ring on her right hand. Her chestnut hair, when down, is lengthy. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can't help but pocket interesting objects she comes across

History: The child of southern immigrants she idolized her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Fighting. Flaws: Mundane. Bonds: In love, Criminal record, Immigrant. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Euphemia Bigheart, Female Halfling Cleric 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovina Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a brown and red handkerchief worn on her right side. Her long brown hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Gifted, Justice, Fighting. Flaws: Insane. Bonds: Mentor, Adventurer. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Ovina Trueanvil, Female Dwarf Paladin 9
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 8
Hit Points 72 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Chalcedony (60 gp). Lapis lazuli (13 gp). Tourmaline (120 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and pastel tie. He is physically well-built. His yellow fur is still thick. He has a dull look in his copper eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: He is greedy; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Sensitive. Bonds: Criminal record, Immigrant, Job, Rich. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

River Timber, Male Tabaxi Adept 8
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)11 (+0) 13 (+1)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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